Testing Patience
[Made for the 2024 Green Bay Global Game Jam]
[The Stanley Parable meets Goat Simulator with a Gun!!!]
NOTICE: This game is best with audio!!
Welcome to the examination test subject number 44, today you're joining the research and development department of a strange new technology that will solve all your problems. Jump, shoot, and blast your way through this strange testing ground and prove your worth as you break puzzles and enjoy the wacky world.
Keyboard Controls:
WASD to Move Mouse to Look
Spacebar to Jump
Left Click to Shoot
Left Shift to Sprint
Escape to Close Game [no warning or anything lol]
Xbox Controls:
Left Stick to Move
Right Stick to Look
A/Y to Jump
Right Bumper/B/X to Shoot
Left Bumper to Sprint
Features:
A Gun, A Narrator, Explosions
Credits:
Daniel Haller: 3D Modeling, 2D Art, Level Design, Programming [Explosions/Physics]
Cody Rogers: Programming [Gun], Egg, HR
Jaye Wyman: Programming [Player, AI, Level Transitions]
Elroy Phillips: Narration, Writing, World Design
Richmond Vang: 3D Modeling, 2D Art
Henry Stirk: Music, Sound, 2D Art
Josh Wilger: Programming [Player and Object physics], Level Design,
Justin Borchert: Writing, Level Design, Particle Artist, Planning/Organization/Notes
Special Thanks to:
Ben Geisler and Kris Purzycki for hosting.
All the other jammers that made for a fun an interesting environment. Urban Hub for letting us use their space.
Check out the other green bay game jam games Here on Itch or on the Global Game Jam Site
Special note from Me [DankDekuSkrub]:
I'm so happy with how this project turned out. I was worried that having a large team of people would have created problems, but instead we were able to get a lot done. I'm glad I was able to teach my craft to different people and encourage others to learn new things about unity and game development. Thanks to everyone on the team from start to finish from brainstorming to final pitches.
Shoutout to Richmond Vang. I'm almost certain I wouldn't be making games if it wasn't for his amazing support and skill set. He made the model for the gun in the game and his models really help our game shine.
Lastly, I always want to thank you for reading and being interested in the things I and the Wisconsin / Green Bay community create.
Thank you for reading and I hope you enjoy the game ^~^.
Status | Released |
Platforms | HTML5 |
Authors | DankDekuSkrub, RichmondVang, Code J, A0016, Jaye |
Genre | Adventure, Action |
Made with | Blender, LMMS, Unity, GIMP |
Tags | 3D, Controller, First-Person, Funny, GBJam, Global Game Jam, Modeling, Narrative, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller |
Accessibility | Textless |
Comments
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noice
yippee
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